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Control Hands-On Preview: It Feels Good to Break Things
9:04am, 26th March, 2019

Control Hands-On Preview: It Feels Good to Break Things

Remedy Entertainment – makers of Max Payne, Alan Wake, and Quantum Break – has never made a bad game, and if my first hands-on with their latest, Control, is any indication, they’re not in jeopardy of breaking that streak. In the same way that Max Pa...
Crackdown 3: Why a Good Deal Doesn't Make a Game Score Better
10:57pm, 21st February, 2019

Crackdown 3: Why a Good Deal Doesn't Make a Game Score Better

Any time we publish a review that takes a strong stance – positive or negative – on an anticipated game, we get a lot of feedback from our community. Beyond the unavoidable differences of opinion on the quality of a given game (there’s never been a r...